Shadow-Pathfinder

Session#14: Lamashan Sunday 3rd, 998YR

The Aldern Foxglove investigation starts in Magnimar.

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Session#15: Lamanshan Moonday 4th, 998YR

The investigation leads the heroes to new friends and new enemies. A wild dwarf helps the party investigate Aldern’s manor house and another saw mill. Using homing pigeons the party is lead to the Shadow Clock Tower.

They defeat a dangerous creature that is half snake half stunning naked women. They also uncover a plot to kill the Lord-Mayor of Magnimar.

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Session#16: Neth Moonday 2nd, 998YR

Start again. The players will be level 7.

The weather is getting colder and the winter season is fast approaching.

Jen is very scared.

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